Some champions in League of Legends are just flat-out stronger than others. Mid lane is one of the game’s easiest roles to carry with, mostly because you have easy access to any other part of. In terms of reliable burst, monks are high up there, though other classes CAN burst much higher, but there are certain RNG requirements. For instance, if a DH is lucky enough with their crits, they can easily burst for over 1M DPS, and to go a step further, if an Outlaw Rogue gets 6 buffs, they can get damn high as well. BURST DAMAGE DEFINITION. Burst means huge damage over a very short amount of time. Great bursters in LoL are mostly Ability Power carries (APc). Burst is the most important type of damage since it allows you remove an enemy champion from the team fight at the very beginning.
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Burst damage is a term used to describe dealing high amounts of damage in a very short period of time. Spells which qualify for burst damage are often mana inefficient. Burst damage may refer to a short period of focused damage dealing, or simply a quick flurry of powerful attacks. Draven Early game. Graves 2nd, Twitch 3rd. Draven has the highest DPS early game overall. I would give Corki or Ezreal the mid game DPS title. Vayne, Twitch or Kog'maw are the best in lategame DPS. Early Game: Caitlyn. Her damage is high and safe. Jul 15, 2013 if veigar in mid game lands his full combo ur a dead man xD plus if u got ap even worst! XD so in a mid game, a veigar vs apc, he deals the biggest burst that any camp can do. A late game adc like trist, kog and twitch when they get in late game they also do a huge burst with 2-3 shots.
Which classes/specs are the best at bursting down priority single targets / short lived aoe packs? Another way to ask is which classes/specs are currently the best at target switching and bursting down said targets?
I've played a ramp dps class that is poor at target switching for a long, long time, and I'm curious which classes and specs are on the opposite end of that spectrum currently?
Frost DKs with Pillar/Killing Machine/Chained Obliterates? Destro locks with chained mana tapped Chaos Bolts? Rets with whatever it is rets do now? I'm curious for short lived aoe packs as well, though I have no idea what the state of any other class/spec's aoe is.
edit: This is mainly within the context of raiding. i.e. who in your raid comp would you primarily depend upon to burst down priority targets (assuming it's not simply all dps switching)?
Some champions in League of Legends are just flat-out stronger than others.
Mid lane is one of the game’s easiest roles to carry with, mostly because you have easy access to any other part of the map. Oh, and a lot of damage. Great mid laners are those that can effectively roam to other lanes while keeping good pressure on their own mid lane opponent. Champions that can do that well are indispensable.
This list of top-tier champions can be affected depending on a number of things. Sometimes the meta shifts for no apparent reason other than players’ tastes, but usually there’s some kind of balance change behind the whole thing. It can be difficult to keep up on the flavor-of-the-month champs, so let us do it for you.
This is the part where i'm confused. The passive Unique - Energized is named and does NOT stack the dmg, BUT the different effects of the energized items stack, because those are different Passives working with energized attacks.So you only get:Unique – Energized: Moving and basic attacking generates Energize stacks, up to 100. According to the fandom, Energizer items stack the passives, and you get various benefits from the different combinations.Is this due to the fact that while their unique passive is named energizer, their effects are different?. So i'm curious as to how UNIQUE passives and items actually work.From my understanding without ever having read anything about it, i would assume that if 2 items has the same uniqe passive, you only get that unique passive once. Like 2 infinity edges will only give you 225% Crit bonus once, but you still get the raw stats from both.Introducing rapidfirecannon, statik shiv, hurricane and all the Energizer items. Does stormrazor make energized attacks do more dmg.
Here are our top five mid laners for League’s Patch 10.5.
Diana
Pros
- Great initiator
- Innate tankiness
- Can proc Conqueror quickly
Cons
- Melee
- Targeted mobility spell
- High mana costs
If you enjoyed the previous iteration of Diana, you’re going to love the current reworked version as well. While some players argue that the previous version was more enjoyable, it was mostly due to her being an assassin.
Riot has shifted some power into other areas of her kit, allowing her to excel in the laning phase before level six. The current version is healthier for the game and is more enjoyable to play during the early levels.
Item build
Conqueror is a must-have rune since it gives a lot of ability power alongside healing once fully stacked, which is easy for Diana to do with a simple combo. Tenacity is great against teams with a lot of CC. Otherwise, Alacrity is a good choice as well. Coup de Grace gives you the extra damage needed to finish enemies with your combo.
Both Life Drinker and Hex Warrior add a Warlock's Charisma modifier to your attack rolls. My question is whether I add the modifier to each individual damage die if I attack, say, twice with my Pact weapon. The language for both the Invocation (Lifedrinker) and the Pact feature. Hex Warrior (XGtE 55,56) You gain proficiency with medium armor, shields, and martial weapons. When you attack with a weapon you touch after a long rest that lacks the two-handed property, you can use your Charisma modifier. For the attack and damage. This benefit extends to every pact weapon you conjure. No matter the weapon’s type. 5e does hex warrior add charisma to dmg. Jun 10, 2019 Lifedrinker adds necrotic damage equal to your charisma modifier to hits with your pact weapon. If you were a hex blade with 14str (+2mod) and 18 charisma (+4) you would deal: 4 damage and 4 necrotic with your pact blade Non hex warrior weapons used would deal: 2 damage.
Ability priority
Diana’s skill priority is the following: R(Moonfall)>Q(Crescent Strike)>W(Pale Cascade)>E(Lunar Rush). Her ultimate is self-explanatory, Q is the bread and butter ability allowing you to farm, while W max second will give you a bit of extra AoE damage in team fights and more survivability. The E max is last since the extra damage/cooldown reduced on it isn’t as impactful as other abilities.
Game plan
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Farm early with your Q. If your enemy walks too close, try to land a Q and follow up with an E to punish them. Your goal should be to safely farm until you get Nashor’s Tooth, after which you become much stronger. With Nashor’s Tooth in your inventory, you can start roaming and pushing for objectives. Try to engage from unexpected angles to catch their backline off guard. Invest in a Zhonya’s Hourglass to buy yourself extra time after you engage on enemies.
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Zoe
Pros
- Great burst damage
- Free summoners and items via W
- Can delete squishy targets with one combo
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Cons
- No dash
- Requires good positioning and awareness
Zoe is one of the strongest mid laners in the current meta. Her damage is unrivaled and she’s extremely valuable during siege situations. Her combo can delete squishy champs or force them to back, giving you enough time to push for an objective. Her ability to pick up used summoner spells is unrivaled and can turn the tides of battle if used properly. There are plenty of outplays where Zoe picks up all the flashes from the ground and combo them for an extreme amount of damage in hectic team fights.
Item build
The Domination primary tree is one of the essential rune paths for Zoe. It grants everything you need: extra burst damage with Electrocute, healing to sustain yourself via Taste of Blood and Ravenous Hunter, and additional ability power after you get kills from Eyeball Collection. The secondary tree is more flexible, with some players going for Inspiration for the improved potions and Minion Dematerializer, while others go for Manaflow Band and Transcendence for the increased mana and CDR required to spam your abilities more often from Sorcery.
Ability priority
Zoe’s skill priority is the following: R>Q>E>W. Q is your farm, poke, and kill pressure ability. It’s important to learn how it works to maximize the damage output. While you could just throw it from your position with no pressure, it won’t be as impactful if you walk backward a bit and then throw it into the wave or enemy champions.
Game plan
Does moira dmg ball heal me back. Spam your Q early on minions or your opponent. Try to last hit every minion with an item and use it to gain an advantage during the laning phase. Use your bubble on cooldown and follow up with auto and Q to proc Electrocute for a lot of damage. If you pick up a Redemption, look for plays around side lanes. Keep in mind that the range is quite high and you could save your allies or finish a low health opponent.
In team fights, look for a long-range, surprise bubble by using it through walls to increase the range and then follow up with an R into Q for maximum amounts of damage. If you hit this combo on squishy opponents, they’ll most likely die or be able to get picked off by your teammates quite easily.
Kassadin
Pros
- Low-cd flash with ultimate
- Strong AoE damage
- Scales really well
Cons
- Weak laning phase
- Melee
- Requires constant jungler attention vs ranged AD matchups
Kassadin is one of the best mid laners to carry with once you have items and have reached your power spike. While his weaknesses can be minimized with proper rune and item builds, he still needs time to scale to be effective. Once you reach level 16, you become completely unstoppable and your chances of losing are slim if you juggle around a teamfight properly.
Item build
This is a defensive rune build. Kassadin is flexible and can use all trees effectively. We recommend going with this since it’ll help out in most matchups and won’t need much tweaking.
The Precision primary tree is strong on Kassadin. Fleet Footwork grants a lot of needed sustain and some movement speed to avoid ganks. Presence of Mind allows you to dominate team fights, Coup de Grace grants extra damage to finish off opponents, and Legend: Alacrity allows you to do your combo faster. Resolve as a secondary tree grants some more sustain via the Second Wind health regeneration and extra health based on minions killed.
Ability priority
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Kassadin’s skill priority is the following: R>Q(rank three)>E>Q(rank five)>W. While Q is the only ranged ability and allows you to farm single minions or poke out the enemy champion, E is your primary wave clear tool and you need to max it as soon as possible. If you’re facing a heavy AP-focused team, you can max out Q first instead. If you’re facing a heavy AD-focused team, you can max out E while keeping Q at rank one until level nine.
Game plan
Kassadin scales well with items and experience. He’s weak before level six, and as a result, you need to pay attention to the trades you take. It’s fine to let minions die without last-hitting them, as long as you get the needed experience to survive the laning phase. Once you reach level six, you can switch to an aggressive playstyle and engage on enemies with your ultimate. But without your ultimate, you’re walking bait for the enemy jungler. Your main goal should be to get Rod of Ages as soon as possible, alongside Archangel’s Staff. These two items combined will make you insanely strong and hard to deal with.
Cassiopeia
Pros
- High-impacting ultimate
- Strong single target damage
- Has a basic ability to deny flashes/dashes
- Scales really well
Cons
- No boots
- Skillshot reliant
- Needs to be close to melee range to deal damage
Cassiopeia is the second mid laner in the top five tier list without mobility. She has a medium skill floor and a high skill cap. She’s one of the best champions to practice a lot. The more time you put into her, the better you’ll understand your limits. Her lack of boots hurts her laning phase toward the mid game but that’s compensated later on by an additional item slot.
Item build
Cassiopeia is one of the best Conqueror and Ravenous Hunter users. The keystone grants her the needed ability power early on, alongside great healing capabilities when combined with the Domination tree. The Presence of Mind will grant you the ability to spam your E to kill enemies fast in team fights, while Ravenous Hunter will keep you topped up both during the laning phase and in team fights.
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Ability priority
Cassiopeia’s skill priority is the following: R>E>Q>W. Maxing E first will allow you to poke enemies down quickly if caught with a Q or W, while also allowing you to last hit more efficiently. Q second will let you keep up the movement speed buff longer in team fights, allowing you to compensate for the lack of boots in your inventory.
Game plan
Cassiopeia needs to rush Tear of the Goddess as soon as possible. Archangel’s Staff is the core item on her. It enables her to be a terror in both pro play and solo que. With Archangel’s Staff charged, you can start forcing plays with aggressive ultimates. When the enemy goes all-in, you can pop the shield and turn around on them. Cassiopeia deals a lot of damage with her E spam on poisoned enemies, so try to poison them before you start spamming E.
Qiyana
Pros
- Flexible playstyle
- Strong roaming capabilities
- Stealth
- Low cooldowns
Cons
- Doesn’t scale very well into the late game
- Weak against tanks
Qiyana is one of the best mid laners on this patch. Her kit allows her to push mid lane without getting punished quite easily and then roam to a side lane for a gank or objective. Her low cooldowns enhance her abilities to poke, root, and juke enemies depending on elements nearby.
Item build
The Domination primary is essential for Qiyana. It has the extra damage needed from Electrocute with Eyeball Collection, additional armor penetration, and movement speed needed for quick roams. Inspiration secondary allows you to remove some weaknesses during the laning phase by having more sustain and allowing you to spam your abilities more often.
Ability priority
Qiyana’s skill priority is the following: R>Q>E>W. Q is the bread and butter ability enhanced by the elements picked with W. By maxing it, you get the needed damage to farm safely and poke opponents. E second will allow you to get in and out of fights more effectively by having a lower cooldown on the dash.
Game plan
Qiyana is an early to mid game champion. She doesn’t transition that well into the late game. As a result, you need to apply pressure early on. A core item to rush on her is Boots of Mobility. They’ll allow you to base and move to a side lane without losing much pressure in the mid lane. Rushing lethality items will increase your mid-game power spike and allow you to have one-shot capabilities on squishy champions. Focus on snowballing yourself and your teammates before the game goes into the late game where Qiyana is weak.